Moving the onPositionUpdated callback to a bpPosition binding caused
it not to fire when Position was changed to the same value, which can
happen when quickly changing tracks before the player has sent a new
position.
This reverts the above change while still updating position on seek.
Exposes QsMenuOpener.children as an ObjectModel instead of a list to
allow smoother layout change handling in custom menu renderers.
Fixes QsMenuAnchor/platform menus closing whenever menu content changes.
The implicit size update from a child item of a MarginWrapper
component triggers an implicit size update of the wrapper component,
but this does not necessarily result in the actual size of the wrapper
changing (e.g. when it is positioned by a layout).
sway: add urgent and focused dispatchers to workspaces
flake: add sway toggle
WIP sway: add monitor status
sway: handle multiple ipc events in one line
sway: reuse socket connection for dispatches & better command type handling
WIP sway: add associated monitor to a workspace
i3/sway: update to allow for i3 compatibility
i3/sway: manage setting the focused monitors
i3/sway: fix multi monitor crash
i3/sway: fix linting errors
i3/sway: update nix package flag naming to i3
i3/sway: add documentation, fix module.md and impl monitorFor
i3/sway: handle more workspace ipc events
i3/sway: fix review
i3/sway: fix crash due to newline breaking up an IPC message
i3/sway: handle broken messages by forwarding to the next magic sequence
i3/sway: break loop when buffer is empty
i3/sway: fix monitor focus & focused monitor signal not being emitted
i3/sway: use datastreams instead of qbytearrays for socket reading
i3/sway: fix lint issues
i3/sway: drop second socket connection, remove dispatch return value, recreate IPC connection on fatal error
i3/sway: handle run_command responses
i3/sway: remove reconnection on unknown event
i3/sway: fix formatting, lint & avoid writing to socket if connection is not open