forked from quickshell/quickshell
200 lines
5.2 KiB
C++
200 lines
5.2 KiB
C++
#include "socket.hpp"
|
|
#include <utility>
|
|
|
|
#include <qfile.h>
|
|
#include <qlocalserver.h>
|
|
#include <qlocalsocket.h>
|
|
#include <qlogging.h>
|
|
#include <qobject.h>
|
|
#include <qqmlcomponent.h>
|
|
#include <qqmlengine.h>
|
|
#include <qtmetamacros.h>
|
|
|
|
#include "datastream.hpp"
|
|
|
|
void Socket::setSocket(QLocalSocket* socket) {
|
|
if (this->socket != nullptr) this->socket->deleteLater();
|
|
this->socket = socket;
|
|
|
|
if (socket != nullptr) {
|
|
socket->setParent(this);
|
|
|
|
// clang-format off
|
|
QObject::connect(this->socket, &QLocalSocket::connected, this, &Socket::onSocketConnected);
|
|
QObject::connect(this->socket, &QLocalSocket::disconnected, this, &Socket::onSocketDisconnected);
|
|
QObject::connect(this->socket, &QLocalSocket::errorOccurred, this, &Socket::error);
|
|
QObject::connect(this->socket, &QLocalSocket::readyRead, this, &DataStream::onBytesAvailable);
|
|
// clang-format on
|
|
|
|
if (socket->isOpen()) this->onSocketConnected();
|
|
}
|
|
}
|
|
|
|
QString Socket::path() const { return this->mPath; }
|
|
|
|
void Socket::setPath(QString path) {
|
|
if ((this->connected && !this->disconnecting) || path == this->mPath) return;
|
|
this->mPath = std::move(path);
|
|
emit this->pathChanged();
|
|
|
|
if (this->targetConnected && this->socket == nullptr) this->connectPathSocket();
|
|
}
|
|
|
|
void Socket::onSocketConnected() {
|
|
this->connected = true;
|
|
this->targetConnected = false;
|
|
this->disconnecting = false;
|
|
emit this->connectionStateChanged();
|
|
}
|
|
|
|
void Socket::onSocketDisconnected() {
|
|
this->connected = false;
|
|
this->disconnecting = false;
|
|
this->socket->deleteLater();
|
|
this->socket = nullptr;
|
|
emit this->connectionStateChanged();
|
|
|
|
if (this->targetConnected) this->connectPathSocket();
|
|
}
|
|
|
|
bool Socket::isConnected() const { return this->connected; }
|
|
|
|
void Socket::setConnected(bool connected) {
|
|
this->targetConnected = connected;
|
|
|
|
if (!connected) {
|
|
if (this->socket != nullptr && !this->disconnecting) {
|
|
this->disconnecting = true;
|
|
this->socket->disconnectFromServer();
|
|
}
|
|
} else if (this->socket == nullptr) this->connectPathSocket();
|
|
}
|
|
|
|
QIODevice* Socket::ioDevice() const { return this->socket; }
|
|
|
|
void Socket::connectPathSocket() {
|
|
if (!this->mPath.isEmpty()) {
|
|
auto* socket = new QLocalSocket();
|
|
socket->setServerName(this->mPath);
|
|
this->setSocket(socket);
|
|
this->socket->connectToServer(QIODevice::ReadWrite);
|
|
}
|
|
}
|
|
|
|
void Socket::write(const QString& data) {
|
|
if (this->socket != nullptr) {
|
|
this->socket->write(data.toUtf8());
|
|
}
|
|
}
|
|
|
|
SocketServer::~SocketServer() { this->disableServer(); }
|
|
|
|
void SocketServer::onPostReload() {
|
|
this->postReload = true;
|
|
if (this->isActivatable()) this->enableServer();
|
|
}
|
|
|
|
bool SocketServer::isActive() const { return this->server != nullptr; }
|
|
|
|
void SocketServer::setActive(bool active) {
|
|
this->activeTarget = active;
|
|
if (active == (this->server != nullptr)) return;
|
|
|
|
if (active) {
|
|
if (this->isActivatable()) this->enableServer();
|
|
} else this->disableServer();
|
|
}
|
|
|
|
QString SocketServer::path() const { return this->mPath; }
|
|
|
|
void SocketServer::setPath(QString path) {
|
|
if (this->mPath == path) return;
|
|
this->mPath = std::move(path);
|
|
emit this->pathChanged();
|
|
|
|
if (this->isActivatable()) this->enableServer();
|
|
}
|
|
|
|
QQmlComponent* SocketServer::handler() const { return this->mHandler; }
|
|
|
|
void SocketServer::setHandler(QQmlComponent* handler) {
|
|
if (this->mHandler != nullptr) this->mHandler->deleteLater();
|
|
this->mHandler = handler;
|
|
|
|
if (handler != nullptr) {
|
|
handler->setParent(this);
|
|
}
|
|
}
|
|
|
|
bool SocketServer::isActivatable() {
|
|
return this->server == nullptr && this->postReload && this->activeTarget && !this->mPath.isEmpty()
|
|
&& this->handler() != nullptr;
|
|
}
|
|
|
|
void SocketServer::enableServer() {
|
|
this->disableServer();
|
|
|
|
this->server = new QLocalServer(this);
|
|
QObject::connect(
|
|
this->server,
|
|
&QLocalServer::newConnection,
|
|
this,
|
|
&SocketServer::onNewConnection
|
|
);
|
|
|
|
if (!this->server->listen(this->mPath)) {
|
|
qWarning() << "could not start socket server at" << this->mPath;
|
|
this->disableServer();
|
|
}
|
|
|
|
this->activeTarget = false;
|
|
emit this->activeStatusChanged();
|
|
}
|
|
|
|
void SocketServer::disableServer() {
|
|
auto wasActive = this->server != nullptr;
|
|
|
|
if (this->server != nullptr) {
|
|
for (auto* socket: this->mSockets) {
|
|
socket->deleteLater();
|
|
}
|
|
|
|
this->mSockets.clear();
|
|
this->server->deleteLater();
|
|
this->server = nullptr;
|
|
}
|
|
|
|
if (this->mPath != nullptr) {
|
|
if (QFile::exists(this->mPath) && !QFile::remove(this->mPath)) {
|
|
qWarning() << "failed to delete socket file at" << this->mPath;
|
|
}
|
|
}
|
|
|
|
if (wasActive) emit this->activeStatusChanged();
|
|
}
|
|
|
|
void SocketServer::onNewConnection() {
|
|
if (auto* connection = this->server->nextPendingConnection()) {
|
|
auto* instanceObj = this->mHandler->create(QQmlEngine::contextForObject(this));
|
|
auto* instance = qobject_cast<Socket*>(instanceObj);
|
|
|
|
if (instance == nullptr) {
|
|
qWarning() << "SocketServer.handler does not create a Socket. Dropping connection.";
|
|
if (instanceObj != nullptr) instanceObj->deleteLater();
|
|
connection->deleteLater();
|
|
return;
|
|
}
|
|
|
|
this->mSockets.append(instance);
|
|
instance->setParent(this);
|
|
|
|
if (instance->isConnected()) {
|
|
qWarning() << "SocketServer.handler created a socket with an existing connection. Dropping "
|
|
"new connection.";
|
|
connection->deleteLater();
|
|
} else {
|
|
instance->setSocket(connection);
|
|
}
|
|
}
|
|
}
|