forked from quickshell/quickshell
refactor: move socket and datastream types to Io module
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parent
f45d298b66
commit
14e1d2d162
12 changed files with 26 additions and 13 deletions
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@ -1,199 +0,0 @@
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#include "socket.hpp"
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#include <utility>
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#include <qfile.h>
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#include <qlocalserver.h>
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#include <qlocalsocket.h>
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#include <qlogging.h>
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#include <qobject.h>
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#include <qqmlcomponent.h>
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#include <qqmlengine.h>
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#include <qtmetamacros.h>
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#include "datastream.hpp"
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void Socket::setSocket(QLocalSocket* socket) {
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if (this->socket != nullptr) this->socket->deleteLater();
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this->socket = socket;
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if (socket != nullptr) {
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socket->setParent(this);
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// clang-format off
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QObject::connect(this->socket, &QLocalSocket::connected, this, &Socket::onSocketConnected);
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QObject::connect(this->socket, &QLocalSocket::disconnected, this, &Socket::onSocketDisconnected);
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QObject::connect(this->socket, &QLocalSocket::errorOccurred, this, &Socket::error);
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QObject::connect(this->socket, &QLocalSocket::readyRead, this, &DataStream::onBytesAvailable);
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// clang-format on
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if (socket->isOpen()) this->onSocketConnected();
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}
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}
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QString Socket::path() const { return this->mPath; }
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void Socket::setPath(QString path) {
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if ((this->connected && !this->disconnecting) || path == this->mPath) return;
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this->mPath = std::move(path);
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emit this->pathChanged();
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if (this->targetConnected && this->socket == nullptr) this->connectPathSocket();
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}
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void Socket::onSocketConnected() {
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this->connected = true;
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this->targetConnected = false;
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this->disconnecting = false;
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emit this->connectionStateChanged();
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}
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void Socket::onSocketDisconnected() {
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this->connected = false;
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this->disconnecting = false;
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this->socket->deleteLater();
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this->socket = nullptr;
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emit this->connectionStateChanged();
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if (this->targetConnected) this->connectPathSocket();
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}
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bool Socket::isConnected() const { return this->connected; }
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void Socket::setConnected(bool connected) {
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this->targetConnected = connected;
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if (!connected) {
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if (this->socket != nullptr && !this->disconnecting) {
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this->disconnecting = true;
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this->socket->disconnectFromServer();
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}
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} else if (this->socket == nullptr) this->connectPathSocket();
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}
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QIODevice* Socket::ioDevice() const { return this->socket; }
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void Socket::connectPathSocket() {
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if (!this->mPath.isEmpty()) {
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auto* socket = new QLocalSocket();
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socket->setServerName(this->mPath);
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this->setSocket(socket);
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this->socket->connectToServer(QIODevice::ReadWrite);
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}
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}
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void Socket::write(const QString& data) {
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if (this->socket != nullptr) {
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this->socket->write(data.toUtf8());
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}
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}
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SocketServer::~SocketServer() { this->disableServer(); }
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void SocketServer::onPostReload() {
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this->postReload = true;
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if (this->isActivatable()) this->enableServer();
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}
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bool SocketServer::isActive() const { return this->server != nullptr; }
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void SocketServer::setActive(bool active) {
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this->activeTarget = active;
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if (active == (this->server != nullptr)) return;
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if (active) {
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if (this->isActivatable()) this->enableServer();
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} else this->disableServer();
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}
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QString SocketServer::path() const { return this->mPath; }
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void SocketServer::setPath(QString path) {
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if (this->mPath == path) return;
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this->mPath = std::move(path);
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emit this->pathChanged();
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if (this->isActivatable()) this->enableServer();
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}
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QQmlComponent* SocketServer::handler() const { return this->mHandler; }
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void SocketServer::setHandler(QQmlComponent* handler) {
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if (this->mHandler != nullptr) this->mHandler->deleteLater();
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this->mHandler = handler;
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if (handler != nullptr) {
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handler->setParent(this);
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}
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}
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bool SocketServer::isActivatable() {
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return this->server == nullptr && this->postReload && this->activeTarget && !this->mPath.isEmpty()
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&& this->handler() != nullptr;
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}
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void SocketServer::enableServer() {
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this->disableServer();
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this->server = new QLocalServer(this);
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QObject::connect(
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this->server,
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&QLocalServer::newConnection,
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this,
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&SocketServer::onNewConnection
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);
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if (!this->server->listen(this->mPath)) {
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qWarning() << "could not start socket server at" << this->mPath;
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this->disableServer();
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}
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this->activeTarget = false;
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emit this->activeStatusChanged();
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}
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void SocketServer::disableServer() {
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auto wasActive = this->server != nullptr;
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if (this->server != nullptr) {
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for (auto* socket: this->mSockets) {
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socket->deleteLater();
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}
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this->mSockets.clear();
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this->server->deleteLater();
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this->server = nullptr;
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}
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if (this->mPath != nullptr) {
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if (QFile::exists(this->mPath) && !QFile::remove(this->mPath)) {
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qWarning() << "failed to delete socket file at" << this->mPath;
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}
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}
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if (wasActive) emit this->activeStatusChanged();
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}
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void SocketServer::onNewConnection() {
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if (auto* connection = this->server->nextPendingConnection()) {
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auto* instanceObj = this->mHandler->create(QQmlEngine::contextForObject(this));
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auto* instance = qobject_cast<Socket*>(instanceObj);
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if (instance == nullptr) {
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qWarning() << "SocketServer.handler does not create a Socket. Dropping connection.";
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if (instanceObj != nullptr) instanceObj->deleteLater();
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connection->deleteLater();
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return;
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}
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this->mSockets.append(instance);
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instance->setParent(this);
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if (instance->isConnected()) {
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qWarning() << "SocketServer.handler created a socket with an existing connection. Dropping "
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"new connection.";
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connection->deleteLater();
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} else {
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instance->setSocket(connection);
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}
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}
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}
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