forked from quickshell/quickshell
Moving the onPositionUpdated callback to a bpPosition binding caused it not to fire when Position was changed to the same value, which can happen when quickly changing tracks before the player has sent a new position. This reverts the above change while still updating position on seek. |
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| .. | ||
| build | ||
| core | ||
| crash | ||
| dbus | ||
| debug | ||
| io | ||
| ipc | ||
| launch | ||
| services | ||
| wayland | ||
| widgets | ||
| window | ||
| x11 | ||
| CMakeLists.txt | ||
| main.cpp | ||