quickshell/src/services/pipewire/qml.hpp

457 lines
16 KiB
C++

#pragma once
#include <qcontainerfwd.h>
#include <qobject.h>
#include <qqmlintegration.h>
#include <qqmllist.h>
#include <qtclasshelpermacros.h>
#include <qtmetamacros.h>
#include <qtypes.h>
#include "../../core/doc.hpp"
#include "../../core/model.hpp"
#include "link.hpp"
#include "node.hpp"
#include "registry.hpp"
namespace qs::service::pipewire {
class PwNodeIface;
class PwLinkIface;
class PwLinkGroupIface;
class PwObjectRefIface {
public:
PwObjectRefIface() = default;
virtual ~PwObjectRefIface() = default;
Q_DISABLE_COPY_MOVE(PwObjectRefIface);
virtual void ref() = 0;
virtual void unref() = 0;
};
class PwObjectIface
: public QObject
, public PwObjectRefIface {
Q_OBJECT;
public:
explicit PwObjectIface(PwBindableObject* object): QObject(object), object(object) {};
// destructor should ONLY be called by the pw object destructor, making an unref unnecessary
~PwObjectIface() override = default;
Q_DISABLE_COPY_MOVE(PwObjectIface);
void ref() override;
void unref() override;
private:
quint32 refcount = 0;
PwBindableObject* object;
};
///! Contains links to all pipewire objects.
class Pipewire: public QObject {
Q_OBJECT;
// clang-format off
/// All nodes present in pipewire.
///
/// This list contains every node on the system.
/// To find a useful subset, filtering with the following properties may be helpful:
/// - @@PwNode.isStream - if the node is an application or hardware device.
/// - @@PwNode.isSink - if the node is a sink or source.
/// - @@PwNode.audio - if non null the node is an audio node.
QSDOC_TYPE_OVERRIDE(ObjectModel<qs::service::pipewire::PwNodeIface>*);
Q_PROPERTY(UntypedObjectModel* nodes READ nodes CONSTANT);
/// All links present in pipewire.
///
/// Links connect pipewire nodes to each other, and can be used to determine
/// their relationship.
///
/// If you already have a node you want to check for connections to,
/// use @@PwNodeLinkTracker instead of filtering this list.
///
/// > [!INFO] Multiple links may exist between the same nodes. See @@linkGroups
/// > for a deduplicated list containing only one entry per link between nodes.
QSDOC_TYPE_OVERRIDE(ObjectModel<qs::service::pipewire::PwLinkIface>*);
Q_PROPERTY(UntypedObjectModel* links READ links CONSTANT);
/// All link groups present in pipewire.
///
/// The same as @@links but deduplicated.
///
/// If you already have a node you want to check for connections to,
/// use @@PwNodeLinkTracker instead of filtering this list.
QSDOC_TYPE_OVERRIDE(ObjectModel<qs::service::pipewire::PwLinkGroupIface>*);
Q_PROPERTY(UntypedObjectModel* linkGroups READ linkGroups CONSTANT);
/// The default audio sink (output) or `null`.
///
/// This is the default sink currently in use by pipewire, and the one applications
/// are currently using.
///
/// To set the default sink, use @@preferredDefaultAudioSink.
///
/// > [!INFO] When the default sink changes, this property may breifly become null.
/// > This depends on your hardware.
Q_PROPERTY(qs::service::pipewire::PwNodeIface* defaultAudioSink READ defaultAudioSink NOTIFY defaultAudioSinkChanged);
/// The default audio source (input) or `null`.
///
/// This is the default source currently in use by pipewire, and the one applications
/// are currently using.
///
/// To set the default source, use @@preferredDefaultAudioSource.
///
/// > [!INFO] When the default source changes, this property may breifly become null.
/// > This depends on your hardware.
Q_PROPERTY(qs::service::pipewire::PwNodeIface* defaultAudioSource READ defaultAudioSource NOTIFY defaultAudioSourceChanged);
/// The preferred default audio sink (output) or `null`.
///
/// This is a hint to pipewire telling it which sink should be the default when possible.
/// @@defaultAudioSink may differ when it is not possible for pipewire to pick this node.
///
/// See @@defaultAudioSink for the current default sink, regardless of preference.
Q_PROPERTY(qs::service::pipewire::PwNodeIface* preferredDefaultAudioSink READ defaultConfiguredAudioSink WRITE setDefaultConfiguredAudioSink NOTIFY defaultConfiguredAudioSinkChanged);
/// The preferred default audio source (input) or `null`.
///
/// This is a hint to pipewire telling it which source should be the default when possible.
/// @@defaultAudioSource may differ when it is not possible for pipewire to pick this node.
///
/// See @@defaultAudioSource for the current default source, regardless of preference.
Q_PROPERTY(qs::service::pipewire::PwNodeIface* preferredDefaultAudioSource READ defaultConfiguredAudioSource WRITE setDefaultConfiguredAudioSource NOTIFY defaultConfiguredAudioSourceChanged);
/// This property is true if quickshell has completed its initial sync with
/// the pipewire server. If true, nodes, links and sync/source preferences will be
/// in a good state.
///
/// > [!NOTE] You can use the pipewire object before it is ready, but some nodes/links
/// > may be missing, and preference metadata may be null.
Q_PROPERTY(bool ready READ isReady NOTIFY readyChanged);
// clang-format on
QML_ELEMENT;
QML_SINGLETON;
public:
explicit Pipewire(QObject* parent = nullptr);
[[nodiscard]] ObjectModel<PwNodeIface>* nodes();
[[nodiscard]] ObjectModel<PwLinkIface>* links();
[[nodiscard]] ObjectModel<PwLinkGroupIface>* linkGroups();
[[nodiscard]] PwNodeIface* defaultAudioSink() const;
[[nodiscard]] PwNodeIface* defaultAudioSource() const;
[[nodiscard]] PwNodeIface* defaultConfiguredAudioSink() const;
static void setDefaultConfiguredAudioSink(PwNodeIface* node);
[[nodiscard]] PwNodeIface* defaultConfiguredAudioSource() const;
static void setDefaultConfiguredAudioSource(PwNodeIface* node);
[[nodiscard]] static bool isReady();
signals:
void defaultAudioSinkChanged();
void defaultAudioSourceChanged();
void defaultConfiguredAudioSinkChanged();
void defaultConfiguredAudioSourceChanged();
void readyChanged();
private slots:
void onNodeAdded(PwNode* node);
void onNodeRemoved(QObject* object);
void onLinkAdded(PwLink* link);
void onLinkRemoved(QObject* object);
void onLinkGroupAdded(PwLinkGroup* group);
void onLinkGroupRemoved(QObject* object);
private:
ObjectModel<PwNodeIface> mNodes {this};
ObjectModel<PwLinkIface> mLinks {this};
ObjectModel<PwLinkGroupIface> mLinkGroups {this};
};
///! Tracks all link connections to a given node.
class PwNodeLinkTracker: public QObject {
Q_OBJECT;
// clang-format off
/// The node to track connections to.
Q_PROPERTY(qs::service::pipewire::PwNodeIface* node READ node WRITE setNode NOTIFY nodeChanged);
/// Link groups connected to the given node.
///
/// If the node is a sink, links which target the node will be tracked.
/// If the node is a source, links which source the node will be tracked.
Q_PROPERTY(QQmlListProperty<qs::service::pipewire::PwLinkGroupIface> linkGroups READ linkGroups NOTIFY linkGroupsChanged);
// clang-format on
QML_ELEMENT;
public:
explicit PwNodeLinkTracker(QObject* parent = nullptr): QObject(parent) {}
[[nodiscard]] PwNodeIface* node() const;
void setNode(PwNodeIface* node);
[[nodiscard]] QQmlListProperty<PwLinkGroupIface> linkGroups();
signals:
void nodeChanged();
void linkGroupsChanged();
private slots:
void onNodeDestroyed();
void onLinkGroupCreated(PwLinkGroup* linkGroup);
void onLinkGroupDestroyed(QObject* object);
private:
static qsizetype linkGroupsCount(QQmlListProperty<PwLinkGroupIface>* property);
static PwLinkGroupIface*
linkGroupAt(QQmlListProperty<PwLinkGroupIface>* property, qsizetype index);
void updateLinks();
PwNodeIface* mNode = nullptr;
QVector<PwLinkGroupIface*> mLinkGroups;
};
///! Audio specific properties of pipewire nodes.
/// Extra properties of a @@PwNode if the node is an audio node.
///
/// See @@PwNode.audio.
class PwNodeAudioIface: public QObject {
Q_OBJECT;
// clang-format off
/// If the node is currently muted. Setting this property changes the mute state.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged);
/// The average volume over all channels of the node.
/// Setting this property modifies the volume of all channels proportionately.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(float volume READ averageVolume WRITE setAverageVolume NOTIFY volumesChanged);
/// The audio channels present on the node.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(QVector<qs::service::pipewire::PwAudioChannel::Enum> channels READ channels NOTIFY channelsChanged);
/// The volumes of each audio channel individually. Each entry corrosponds to
/// the volume of the channel at the same index in @@channels. @@volumes and @@channels
/// will always be the same length.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(QVector<float> volumes READ volumes WRITE setVolumes NOTIFY volumesChanged);
// clang-format on
QML_NAMED_ELEMENT(PwNodeAudio);
QML_UNCREATABLE("PwNodeAudio cannot be created directly");
public:
explicit PwNodeAudioIface(PwNodeBoundAudio* boundData, QObject* parent);
[[nodiscard]] bool isMuted() const;
void setMuted(bool muted);
[[nodiscard]] float averageVolume() const;
void setAverageVolume(float volume);
[[nodiscard]] QVector<PwAudioChannel::Enum> channels() const;
[[nodiscard]] QVector<float> volumes() const;
void setVolumes(const QVector<float>& volumes);
signals:
void mutedChanged();
void channelsChanged();
void volumesChanged();
private:
PwNodeBoundAudio* boundData;
};
///! A node in the pipewire connection graph.
class PwNodeIface: public PwObjectIface {
Q_OBJECT;
/// The pipewire object id of the node.
///
/// Mainly useful for debugging. You can inspect the node directly
/// with `pw-cli i <id>`.
Q_PROPERTY(quint32 id READ id CONSTANT);
/// The node's name, corrosponding to the object's `node.name` property.
Q_PROPERTY(QString name READ name CONSTANT);
/// The node's description, corrosponding to the object's `node.description` property.
///
/// May be empty. Generally more human readable than @@name.
Q_PROPERTY(QString description READ description CONSTANT);
/// The node's nickname, corrosponding to the object's `node.nickname` property.
///
/// May be empty. Generally but not always more human readable than @@description.
Q_PROPERTY(QString nickname READ nickname CONSTANT);
/// If `true`, then the node accepts audio input from other nodes,
/// if `false` the node outputs audio to other nodes.
Q_PROPERTY(bool isSink READ isSink CONSTANT);
/// If `true` then the node is likely to be a program, if `false` it is likely to be
/// a hardware device.
Q_PROPERTY(bool isStream READ isStream CONSTANT);
/// The property set present on the node, as an object containing key-value pairs.
/// You can inspect this directly with `pw-cli i <id>`.
///
/// A few properties of note, which may or may not be present:
/// - `application.name` - A suggested human readable name for the node.
/// - `application.icon-name` - The name of an icon recommended to display for the node.
/// - `media.name` - A description of the currently playing media.
/// (more likely to be present than `media.title` and `media.artist`)
/// - `media.title` - The title of the currently playing media.
/// - `media.artist` - The artist of the currently playing media.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(QVariantMap properties READ properties NOTIFY propertiesChanged);
/// Extra information present only if the node sends or receives audio.
///
/// The presence or absence of this property can be used to determine if a node
/// manages audio, regardless of if it is bound. If non null, the node is an audio node.
Q_PROPERTY(qs::service::pipewire::PwNodeAudioIface* audio READ audio CONSTANT);
/// True if the node is fully bound and ready to use.
///
/// > [!NOTE] The node may be used before it is fully bound, but some data
/// > may be missing or incorrect.
Q_PROPERTY(bool ready READ isReady NOTIFY readyChanged);
QML_NAMED_ELEMENT(PwNode);
QML_UNCREATABLE("PwNodes cannot be created directly");
public:
explicit PwNodeIface(PwNode* node);
[[nodiscard]] PwNode* node() const;
[[nodiscard]] quint32 id() const;
[[nodiscard]] QString name() const;
[[nodiscard]] QString description() const;
[[nodiscard]] QString nickname() const;
[[nodiscard]] bool isSink() const;
[[nodiscard]] bool isStream() const;
[[nodiscard]] bool isReady() const;
[[nodiscard]] QVariantMap properties() const;
[[nodiscard]] PwNodeAudioIface* audio() const;
static PwNodeIface* instance(PwNode* node);
signals:
void propertiesChanged();
void readyChanged();
private:
PwNode* mNode;
PwNodeAudioIface* audioIface = nullptr;
};
///! A connection between pipewire nodes.
/// Note that there is one link per *channel* of a connection between nodes.
/// You usually want @@PwLinkGroup.
class PwLinkIface: public PwObjectIface {
Q_OBJECT;
/// The pipewire object id of the link.
///
/// Mainly useful for debugging. you can inspect the link directly
/// with `pw-cli i <id>`.
Q_PROPERTY(quint32 id READ id CONSTANT);
/// The node that is *receiving* information. (the sink)
Q_PROPERTY(qs::service::pipewire::PwNodeIface* target READ target CONSTANT);
/// The node that is *sending* information. (the source)
Q_PROPERTY(qs::service::pipewire::PwNodeIface* source READ source CONSTANT);
/// The current state of the link.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(PwLinkState::Enum state READ state NOTIFY stateChanged);
QML_NAMED_ELEMENT(PwLink);
QML_UNCREATABLE("PwLinks cannot be created directly");
public:
explicit PwLinkIface(PwLink* link);
[[nodiscard]] PwLink* link() const;
[[nodiscard]] quint32 id() const;
[[nodiscard]] PwNodeIface* target() const;
[[nodiscard]] PwNodeIface* source() const;
[[nodiscard]] PwLinkState::Enum state() const;
static PwLinkIface* instance(PwLink* link);
signals:
void stateChanged();
private:
PwLink* mLink;
};
///! A group of connections between pipewire nodes.
/// A group of connections between pipewire nodes, one per source->target pair.
class PwLinkGroupIface
: public QObject
, public PwObjectRefIface {
Q_OBJECT;
/// The node that is *receiving* information. (the sink)
Q_PROPERTY(qs::service::pipewire::PwNodeIface* target READ target CONSTANT);
/// The node that is *sending* information. (the source)
Q_PROPERTY(qs::service::pipewire::PwNodeIface* source READ source CONSTANT);
/// The current state of the link group.
///
/// > [!WARNING] This property is invalid unless the node is [bound](../pwobjecttracker).
Q_PROPERTY(qs::service::pipewire::PwLinkState::Enum state READ state NOTIFY stateChanged);
QML_NAMED_ELEMENT(PwLinkGroup);
QML_UNCREATABLE("PwLinkGroups cannot be created directly");
public:
explicit PwLinkGroupIface(PwLinkGroup* group);
// destructor should ONLY be called by the pw object destructor, making an unref unnecessary
~PwLinkGroupIface() override = default;
Q_DISABLE_COPY_MOVE(PwLinkGroupIface);
void ref() override;
void unref() override;
[[nodiscard]] PwLinkGroup* group() const;
[[nodiscard]] PwNodeIface* target() const;
[[nodiscard]] PwNodeIface* source() const;
[[nodiscard]] PwLinkState::Enum state() const;
static PwLinkGroupIface* instance(PwLinkGroup* group);
signals:
void stateChanged();
private:
PwLinkGroup* mGroup;
};
///! Binds pipewire objects.
/// PwObjectTracker binds every node given in its @@objects list.
///
/// #### Object Binding
/// By default, pipewire objects are unbound. Unbound objects only have a subset of
/// information available for use or modification. **Binding an object makes all of its
/// properties available for use or modification if applicable.**
///
/// Properties that require their object be bound to use are clearly marked. You do not
/// need to bind the object unless mentioned in the description of the property you
/// want to use.
class PwObjectTracker: public QObject {
Q_OBJECT;
/// The list of objects to bind. May contain nulls.
Q_PROPERTY(QList<QObject*> objects READ objects WRITE setObjects NOTIFY objectsChanged);
QML_ELEMENT;
public:
explicit PwObjectTracker(QObject* parent = nullptr): QObject(parent) {}
~PwObjectTracker() override;
Q_DISABLE_COPY_MOVE(PwObjectTracker);
[[nodiscard]] QList<QObject*> objects() const;
void setObjects(const QList<QObject*>& objects);
signals:
void objectsChanged();
private slots:
void objectDestroyed(QObject* object);
private:
void clearList();
QList<QObject*> trackedObjects;
};
} // namespace qs::service::pipewire