forked from quickshell/quickshell
46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
#include "qml.hpp"
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#include <utility>
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#include <qcontainerfwd.h>
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#include <qobject.h>
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#include "connection.hpp"
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Greetd::Greetd(QObject* parent): QObject(parent) {
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auto* connection = GreetdConnection::instance();
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QObject::connect(connection, &GreetdConnection::authMessage, this, &Greetd::authMessage);
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QObject::connect(connection, &GreetdConnection::authFailure, this, &Greetd::authFailure);
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QObject::connect(connection, &GreetdConnection::readyToLaunch, this, &Greetd::readyToLaunch);
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QObject::connect(connection, &GreetdConnection::launched, this, &Greetd::launched);
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QObject::connect(connection, &GreetdConnection::error, this, &Greetd::error);
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QObject::connect(connection, &GreetdConnection::stateChanged, this, &Greetd::stateChanged);
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QObject::connect(connection, &GreetdConnection::userChanged, this, &Greetd::userChanged);
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}
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void Greetd::createSession(QString user) {
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GreetdConnection::instance()->createSession(std::move(user));
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}
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void Greetd::cancelSession() { GreetdConnection::instance()->cancelSession(); }
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void Greetd::respond(QString response) {
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GreetdConnection::instance()->respond(std::move(response));
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}
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void Greetd::launch(const QList<QString>& command) {
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GreetdConnection::instance()->launch(command, {}, true);
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}
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void Greetd::launch(const QList<QString>& command, const QList<QString>& environment) {
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GreetdConnection::instance()->launch(command, environment, true);
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}
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void Greetd::launch(const QList<QString>& command, const QList<QString>& environment, bool quit) {
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GreetdConnection::instance()->launch(command, environment, quit);
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}
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bool Greetd::isAvailable() { return GreetdConnection::instance()->isAvailable(); }
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GreetdState::Enum Greetd::state() { return GreetdConnection::instance()->state(); }
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QString Greetd::user() { return GreetdConnection::instance()->user(); }
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