quickshell/src/core/popupanchor.hpp
outfoxxed 4e48c6eefb
all: refactor windows code out of core
There are still some links from core to window but its now separate
enough to fix PanelWindow in qml tooling.
2024-10-28 16:18:41 -07:00

159 lines
5 KiB
C++

#pragma once
#include <optional>
#include <QtQmlIntegration/qqmlintegration.h>
#include <qflags.h>
#include <qnamespace.h>
#include <qobject.h>
#include <qpoint.h>
#include <qqmlintegration.h>
#include <qsize.h>
#include <qtclasshelpermacros.h>
#include <qtmetamacros.h>
#include <qwindow.h>
#include "../window/proxywindow.hpp"
#include "doc.hpp"
#include "types.hpp"
///! Adjustment strategy for popups that do not fit on screen.
/// Adjustment strategy for popups. See @@PopupAnchor.adjustment.
///
/// Adjustment flags can be combined with the `|` operator.
///
/// `Flip` will be applied first, then `Slide`, then `Resize`.
namespace PopupAdjustment { // NOLINT
Q_NAMESPACE;
QML_ELEMENT;
enum Enum {
None = 0,
/// If the X axis is constrained, the popup will slide along the X axis until it fits onscreen.
SlideX = 1,
/// If the Y axis is constrained, the popup will slide along the Y axis until it fits onscreen.
SlideY = 2,
/// Alias for `SlideX | SlideY`.
Slide = SlideX | SlideY,
/// If the X axis is constrained, the popup will invert its horizontal gravity if any.
FlipX = 4,
/// If the Y axis is constrained, the popup will invert its vertical gravity if any.
FlipY = 8,
/// Alias for `FlipX | FlipY`.
Flip = FlipX | FlipY,
/// If the X axis is constrained, the width of the popup will be reduced to fit on screen.
ResizeX = 16,
/// If the Y axis is constrained, the height of the popup will be reduced to fit on screen.
ResizeY = 32,
/// Alias for `ResizeX | ResizeY`
Resize = ResizeX | ResizeY,
/// Alias for `Flip | Slide | Resize`.
All = Slide | Flip | Resize,
};
Q_ENUM_NS(Enum);
Q_DECLARE_FLAGS(Flags, Enum);
} // namespace PopupAdjustment
Q_DECLARE_OPERATORS_FOR_FLAGS(PopupAdjustment::Flags);
struct PopupAnchorState {
bool operator==(const PopupAnchorState& other) const;
Box rect = {0, 0, 1, 1};
Edges::Flags edges = Edges::Top | Edges::Left;
Edges::Flags gravity = Edges::Bottom | Edges::Right;
PopupAdjustment::Flags adjustment = PopupAdjustment::Slide;
QPoint anchorpoint;
QSize size;
};
///! Anchorpoint or positioner for popup windows.
class PopupAnchor: public QObject {
Q_OBJECT;
// clang-format off
/// The window to anchor / attach the popup to.
Q_PROPERTY(QObject* window READ window WRITE setWindow NOTIFY windowChanged);
/// The anchorpoints the popup will attach to. Which anchors will be used is
/// determined by the @@edges, @@gravity, and @@adjustment.
///
/// If you leave @@edges, @@gravity and @@adjustment at their default values,
/// setting more than `x` and `y` does not matter.
///
/// > [!INFO] The anchor rect cannot be smaller than 1x1 pixels.
Q_PROPERTY(Box rect READ rect WRITE setRect NOTIFY rectChanged);
/// The point on the anchor rectangle the popup should anchor to.
/// Opposing edges suchs as `Edges.Left | Edges.Right` are not allowed.
///
/// Defaults to `Edges.Top | Edges.Left`.
Q_PROPERTY(Edges::Flags edges READ edges WRITE setEdges NOTIFY edgesChanged);
/// The direction the popup should expand towards, relative to the anchorpoint.
/// Opposing edges suchs as `Edges.Left | Edges.Right` are not allowed.
///
/// Defaults to `Edges.Bottom | Edges.Right`.
Q_PROPERTY(Edges::Flags gravity READ gravity WRITE setGravity NOTIFY gravityChanged);
/// The strategy used to adjust the popup's position if it would otherwise not fit on screen,
/// based on the anchor @@rect, preferred @@edges, and @@gravity.
///
/// See the documentation for @@PopupAdjustment for details.
Q_PROPERTY(PopupAdjustment::Flags adjustment READ adjustment WRITE setAdjustment NOTIFY adjustmentChanged);
// clang-format on
QML_ELEMENT;
QML_UNCREATABLE("");
public:
explicit PopupAnchor(QObject* parent): QObject(parent) {}
[[nodiscard]] bool isDirty() const;
void markClean();
void markDirty();
[[nodiscard]] QObject* window() const;
[[nodiscard]] ProxyWindowBase* proxyWindow() const;
[[nodiscard]] QWindow* backingWindow() const;
void setWindow(QObject* window);
[[nodiscard]] Box rect() const;
void setRect(Box rect);
[[nodiscard]] Edges::Flags edges() const;
void setEdges(Edges::Flags edges);
[[nodiscard]] Edges::Flags gravity() const;
void setGravity(Edges::Flags gravity);
[[nodiscard]] PopupAdjustment::Flags adjustment() const;
void setAdjustment(PopupAdjustment::Flags adjustment);
void updatePlacement(const QPoint& anchorpoint, const QSize& size);
signals:
void windowChanged();
QSDOC_HIDE void backingWindowVisibilityChanged();
void rectChanged();
void edgesChanged();
void gravityChanged();
void adjustmentChanged();
private slots:
void onWindowDestroyed();
private:
QObject* mWindow = nullptr;
ProxyWindowBase* mProxyWindow = nullptr;
PopupAnchorState state;
std::optional<PopupAnchorState> lastState;
};
class PopupPositioner {
public:
explicit PopupPositioner() = default;
virtual ~PopupPositioner() = default;
Q_DISABLE_COPY_MOVE(PopupPositioner);
virtual void reposition(PopupAnchor* anchor, QWindow* window, bool onlyIfDirty = true);
[[nodiscard]] virtual bool shouldRepositionOnMove() const;
static PopupPositioner* instance();
static void setInstance(PopupPositioner* instance);
};