forked from quickshell/quickshell
		
	wayland/layershell: ensure bridge is nulled on layer destruction
Fixes rare race condition crashes.
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						bf235d3d4d
					
				
					 3 changed files with 34 additions and 3 deletions
				
			
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					@ -173,7 +173,10 @@ LayerSurface::LayerSurface(LayerShellIntegration* shell, QtWaylandClient::QWayla
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	this->bridge->surface = this;
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						this->bridge->surface = this;
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}
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					}
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LayerSurface::~LayerSurface() { this->destroy(); }
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					LayerSurface::~LayerSurface() {
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						delete this->bridge;
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						this->destroy();
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					}
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void LayerSurface::zwlr_layer_surface_v1_configure(quint32 serial, quint32 width, quint32 height) {
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					void LayerSurface::zwlr_layer_surface_v1_configure(quint32 serial, quint32 width, quint32 height) {
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	this->ack_configure(serial);
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						this->ack_configure(serial);
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					@ -34,7 +34,8 @@ ProxiedWindow* WlrLayershell::retrieveWindow(QObject* oldInstance) {
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	auto* window = old == nullptr ? nullptr : old->disownWindow();
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						auto* window = old == nullptr ? nullptr : old->disownWindow();
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	if (window != nullptr) {
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						if (window != nullptr) {
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		this->bridge = LayerSurfaceBridge::init(window, this->computeState());
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							this->connectBridge(LayerSurfaceBridge::init(window, this->computeState()));
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		if (this->bridge) {
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							if (this->bridge) {
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			return window;
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								return window;
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		} else {
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							} else {
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					@ -48,7 +49,7 @@ ProxiedWindow* WlrLayershell::retrieveWindow(QObject* oldInstance) {
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ProxiedWindow* WlrLayershell::createQQuickWindow() {
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					ProxiedWindow* WlrLayershell::createQQuickWindow() {
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	auto* window = this->ProxyWindowBase::createQQuickWindow();
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						auto* window = this->ProxyWindowBase::createQQuickWindow();
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	this->bridge = LayerSurfaceBridge::init(window, this->computeState());
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						this->connectBridge(LayerSurfaceBridge::init(window, this->computeState()));
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	if (!this->bridge) {
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						if (!this->bridge) {
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		qWarning() << "Could not attach Layershell extension to new QQuickWindow. Layer will not "
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							qWarning() << "Could not attach Layershell extension to new QQuickWindow. Layer will not "
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		              "behave correctly.";
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							              "behave correctly.";
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					@ -72,6 +73,30 @@ void WlrLayershell::connectWindow() {
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	this->updateAutoExclusion();
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						this->updateAutoExclusion();
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}
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					}
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					ProxiedWindow* WlrLayershell::disownWindow(bool keepItemOwnership) {
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						auto* window = this->ProxyWindowBase::disownWindow(keepItemOwnership);
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						if (this->bridge) {
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							this->connectBridge(nullptr);
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						}
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						return window;
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					}
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					void WlrLayershell::connectBridge(LayerSurfaceBridge* bridge) {
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						if (this->bridge) {
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							QObject::disconnect(this->bridge, nullptr, this, nullptr);
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						}
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						this->bridge = bridge;
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						if (bridge) {
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							QObject::connect(this->bridge, &QObject::destroyed, this, &WlrLayershell::onBridgeDestroyed);
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						}
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					}
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					void WlrLayershell::onBridgeDestroyed() { this->bridge = nullptr; }
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bool WlrLayershell::deleteOnInvisible() const {
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					bool WlrLayershell::deleteOnInvisible() const {
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	// Qt windows behave weirdly when geometry is modified and setVisible(false)
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						// Qt windows behave weirdly when geometry is modified and setVisible(false)
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	// is subsequently called in the same frame.
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						// is subsequently called in the same frame.
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					@ -122,6 +122,7 @@ public:
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	ProxiedWindow* retrieveWindow(QObject* oldInstance) override;
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						ProxiedWindow* retrieveWindow(QObject* oldInstance) override;
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	ProxiedWindow* createQQuickWindow() override;
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						ProxiedWindow* createQQuickWindow() override;
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	void connectWindow() override;
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						void connectWindow() override;
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						ProxiedWindow* disownWindow(bool keepItemOwnership = false) override;
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	[[nodiscard]] bool deleteOnInvisible() const override;
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						[[nodiscard]] bool deleteOnInvisible() const override;
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	void onPolished() override;
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						void onPolished() override;
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					@ -175,10 +176,12 @@ signals:
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private slots:
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					private slots:
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	void updateAutoExclusion();
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						void updateAutoExclusion();
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						void onBridgeDestroyed();
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private:
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					private:
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	[[nodiscard]] LayerSurfaceState computeState() const;
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						[[nodiscard]] LayerSurfaceState computeState() const;
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						void connectBridge(LayerSurfaceBridge* bridge);
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	void onStateChanged();
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						void onStateChanged();
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	bool compositorPicksScreen = true;
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						bool compositorPicksScreen = true;
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