service/mpris: preserve mpris watcher and players across reload

This commit is contained in:
outfoxxed 2024-06-02 16:18:45 -07:00
parent 9d5dd402b9
commit b1f5a5eb94
Signed by untrusted user: outfoxxed
GPG key ID: 4C88A185FB89301E
4 changed files with 29 additions and 11 deletions

View file

@ -18,16 +18,12 @@ namespace qs::service::mpris {
///! Provides access to MprisPlayers.
class MprisWatcher: public QObject {
Q_OBJECT;
QML_NAMED_ELEMENT(Mpris);
QML_SINGLETON;
/// All connected MPRIS players.
Q_PROPERTY(ObjectModel<MprisPlayer>* players READ players CONSTANT);
public:
explicit MprisWatcher(QObject* parent = nullptr);
[[nodiscard]] ObjectModel<MprisPlayer>* players();
static MprisWatcher* instance();
private slots:
void onServiceRegistered(const QString& service);
void onServiceUnregistered(const QString& service);
@ -35,6 +31,8 @@ private slots:
void onPlayerDestroyed(QObject* object);
private:
explicit MprisWatcher();
void registerExisting();
void registerPlayer(const QString& address);
@ -43,4 +41,17 @@ private:
ObjectModel<MprisPlayer> readyPlayers {this};
};
class MprisQml: public QObject {
Q_OBJECT;
QML_NAMED_ELEMENT(Mpris);
QML_SINGLETON;
/// All connected MPRIS players.
Q_PROPERTY(ObjectModel<MprisPlayer>* players READ players CONSTANT);
public:
explicit MprisQml(QObject* parent = nullptr): QObject(parent) {};
[[nodiscard]] ObjectModel<MprisPlayer>* players();
};
} // namespace qs::service::mpris