quickshell/src/cpp/variants.cpp

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#include "variants.hpp"
#include <algorithm>
#include <utility>
#include <qcontainerfwd.h>
#include <qlogging.h>
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#include <qobject.h>
#include "scavenge.hpp"
void Variants::earlyInit(QObject* old) {
auto* oldv = qobject_cast<Variants*>(old);
if (oldv != nullptr) {
this->scavengeableInstances = std::move(oldv->instances);
}
}
QObject* Variants::scavengeTargetFor(QObject* /* child */) {
// Attempt to find the set that most closely matches the current one.
// This is biased to the order of the scavenge list which should help in
// case of conflicts as long as variants have not been reordered.
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if (this->activeScavengeVariant != nullptr) {
auto& values = this->scavengeableInstances.values;
if (values.empty()) return nullptr;
int matchcount = 0;
int matchi = 0;
int i = 0;
for (auto& [valueSet, _]: values) {
int count = 0;
for (auto& [k, v]: this->activeScavengeVariant->toStdMap()) {
if (valueSet.contains(k) && valueSet.value(k) == v) {
count++;
}
}
if (count > matchcount) {
matchcount = count;
matchi = i;
}
i++;
}
if (matchcount > 0) {
return values.takeAt(matchi).second;
}
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}
return nullptr;
}
void Variants::setVariants(QVariantList variants) {
this->mVariants = std::move(variants);
this->updateVariants();
}
void Variants::componentComplete() {
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this->Scavenger::componentComplete();
this->updateVariants();
}
void Variants::updateVariants() {
if (this->mComponent == nullptr) {
qWarning() << "Variants instance does not have a component specified";
return;
}
// clean up removed entries
for (auto iter = this->instances.values.begin(); iter < this->instances.values.end();) {
if (this->mVariants.contains(iter->first)) {
iter++;
} else {
iter->second->deleteLater();
iter = this->instances.values.erase(iter);
}
}
for (auto iter = this->mVariants.begin(); iter < this->mVariants.end(); iter++) {
auto& variantObj = *iter;
if (!variantObj.canConvert<QVariantMap>()) {
qWarning() << "value passed to Variants is not an object and will be ignored:" << variantObj;
} else {
auto variant = variantObj.value<QVariantMap>();
for (auto iter2 = this->mVariants.begin(); iter2 < iter; iter2++) {
if (*iter2 == variantObj) {
qWarning() << "same value specified twice in Variants, duplicates will be ignored:"
<< variantObj;
goto outer;
}
}
if (this->instances.contains(variant)) {
continue; // we dont need to recreate this one
}
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this->activeScavengeVariant = &variant;
auto* instance = createComponentScavengeable(*this, *this->mComponent, variant);
if (instance == nullptr) {
qWarning() << "failed to create variant with object" << variant;
continue;
}
this->instances.insert(variant, instance);
}
outer:;
}
}
template <typename K, typename V>
bool AwfulMap<K, V>::contains(const K& key) const {
return std::ranges::any_of(this->values, [&](const QPair<K, V>& pair) {
return pair.first == key;
});
}
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template <typename K, typename V>
V* AwfulMap<K, V>::get(const K& key) {
for (auto& [k, v]: this->values) {
if (key == k) {
return &v;
}
}
return nullptr;
}
template <typename K, typename V>
void AwfulMap<K, V>::insert(K key, V value) {
this->values.push_back(QPair<K, V>(key, value));
}
template <typename K, typename V>
bool AwfulMap<K, V>::remove(const K& key) {
for (auto iter = this->values.begin(); iter < this->values.end(); iter++) {
if (iter->first == key) {
this->values.erase(iter);
return true;
}
}
return false;
}