Minor changes to layershellqt to build with less kde deps / nix's lack of kde qt6 packages
Find a file
David Edmundson 4a439143ba Fix a crash when creating views on the placeholder screen
When a compositor has no outputs listed Qt creates a dummy placeholder
QScreen object that does not represent a wl_output.

This should still be fixed in the clients to not create a view, it's
wasteful and probably will still have plenty of other bugs, hence the
giant warning, but it's still worth guarding.

CCBUG: 439096
2021-09-15 22:55:35 +00:00
.reuse Include reuse metadata 2021-04-08 18:26:32 +02:00
LICENSES SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00
src Fix a crash when creating views on the placeholder screen 2021-09-15 22:55:35 +00:00
tests Add width and height to test 2021-04-15 09:59:18 +01:00
.gitignore Mark .gitignore file as non-copyrightable 2021-05-21 15:35:56 +02:00
CMakeLists.txt Explicitly set KDE_COMPILERSETTINGS_LEVEL 2021-08-24 22:41:46 +02:00
LayerShellQtConfig.cmake.in More SPDX 2021-04-06 13:47:24 +02:00
README.md Add bugzilla component 2021-04-07 02:46:47 +02:00
README.md.license SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00

LayerShellQt

This component is meant for applications to be able to easily use clients based on wlr-layer-shell.

Here you can read about what the protocol does and how shells work: https://drewdevault.com/2018/07/29/Wayland-shells.html

Report issues in this component here: https://bugs.kde.org/enter_bug.cgi?product=layer-shell-qt

Usage

CMake

To use it from a CMake project you'll need to:

find_package(LayerShellQt REQUIRED)

Then it will offer us the target LayerShellQt::Interface that we can link to to get access to this framework.

C++

You can use LayerShellQt::Shell::useLayerShell(); to enable it before any clients are created.

The class LayerShellQt::Window will give us access to surface-specific settings. We can get it by using LayerShellQt::Window::get(window) on whatever QWindow we need to tweak.