Minor changes to layershellqt to build with less kde deps / nix's lack of kde qt6 packages
Go to file
Aleix Pol 09be37e17c SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00
LICENSES SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00
src SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00
tests Use unversioned Qt targets 2021-04-06 13:54:43 +02:00
CMakeLists.txt Address code formatting 2021-04-06 13:39:27 +02:00
LayerShellQtConfig.cmake.in More SPDX 2021-04-06 13:47:24 +02:00
README.md ++README 2021-04-01 18:45:49 +02:00
README.md.license SPDX, use .license on files where it's awkward to get it inside 2021-04-06 14:32:51 +02:00

README.md

LayerShellQt

This component is meant for applications to be able to easily use clients based on wlr-layer-shell.

Here you can read about what the protocol does and how shells work: https://drewdevault.com/2018/07/29/Wayland-shells.html

Usage

CMake

To use it from a CMake project you'll need to:

find_package(LayerShellQt REQUIRED)

Then it will offer us the target LayerShellQt::Interface that we can link to to get access to this framework.

C++

You can use LayerShellQt::Shell::useLayerShell(); to enable it before any clients are created.

The class LayerShellQt::Window will give us access to surface-specific settings. We can get it by using LayerShellQt::Window::get(window) on whatever QWindow we need to tweak.