Replace Window::desiredOutput with a Window::screenConfiguration enum
To not overlap with QWindow::screen too much, introduce an enum to make it more clear what the options and the resulting behaviour are.
This commit is contained in:
parent
511b92f4ab
commit
49f31bb22d
|
@ -34,7 +34,7 @@ public:
|
||||||
Window::KeyboardInteractivity keyboardInteractivity = Window::KeyboardInteractivityExclusive;
|
Window::KeyboardInteractivity keyboardInteractivity = Window::KeyboardInteractivityExclusive;
|
||||||
Window::Layer layer = Window::LayerTop;
|
Window::Layer layer = Window::LayerTop;
|
||||||
QMargins margins;
|
QMargins margins;
|
||||||
std::optional<QPointer<QScreen>> desiredOutput;
|
Window::ScreenConfiguration screenConfiguration = Window::ScreenFromQWindow;
|
||||||
};
|
};
|
||||||
|
|
||||||
static QMap<QWindow *, Window *> s_map;
|
static QMap<QWindow *, Window *> s_map;
|
||||||
|
@ -109,19 +109,14 @@ Window::Layer Window::layer() const
|
||||||
return d->layer;
|
return d->layer;
|
||||||
}
|
}
|
||||||
|
|
||||||
QScreen *Window::desiredOutput() const
|
Window::ScreenConfiguration Window::screenConfiguration() const
|
||||||
{
|
{
|
||||||
// Don't use .value_or here to avoid a temporary QPointer
|
return d->screenConfiguration;
|
||||||
if (d->desiredOutput.has_value()) {
|
|
||||||
return d->desiredOutput.value();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return d->parentWindow->screen();
|
void Window::setScreenConfiguration(Window::ScreenConfiguration screenConfiguration)
|
||||||
}
|
|
||||||
|
|
||||||
void Window::setDesiredOutput(QScreen *output)
|
|
||||||
{
|
{
|
||||||
d->desiredOutput = output;
|
d->screenConfiguration = screenConfiguration;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if QT_VERSION < QT_VERSION_CHECK(6, 6, 0)
|
#if QT_VERSION < QT_VERSION_CHECK(6, 6, 0)
|
||||||
|
|
|
@ -58,6 +58,17 @@ public:
|
||||||
};
|
};
|
||||||
Q_ENUM(KeyboardInteractivity)
|
Q_ENUM(KeyboardInteractivity)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This enum type is used to specify which screen to place the surface on.
|
||||||
|
* ScreenFromQWindow (the default) reads QWindow::screen() while ScreenFromCompositor
|
||||||
|
* passes nil and lets the compositor decide.
|
||||||
|
*/
|
||||||
|
enum ScreenConfiguration {
|
||||||
|
ScreenFromQWindow = 0,
|
||||||
|
ScreenFromCompositor = 1,
|
||||||
|
};
|
||||||
|
Q_ENUM(ScreenConfiguration)
|
||||||
|
|
||||||
void setAnchors(Anchors anchor);
|
void setAnchors(Anchors anchor);
|
||||||
Anchors anchors() const;
|
Anchors anchors() const;
|
||||||
|
|
||||||
|
@ -73,13 +84,8 @@ public:
|
||||||
void setLayer(Layer layer);
|
void setLayer(Layer layer);
|
||||||
Layer layer() const;
|
Layer layer() const;
|
||||||
|
|
||||||
/**
|
void setScreenConfiguration(ScreenConfiguration screenConfiguration);
|
||||||
* If set, the compositor will try to put the window on the given screen.
|
ScreenConfiguration screenConfiguration() const;
|
||||||
* If its not set, then the compositor will decide where to put the window.
|
|
||||||
* Under normal circumstances, this should be the active output.
|
|
||||||
*/
|
|
||||||
void setDesiredOutput(QScreen *output);
|
|
||||||
QScreen *desiredOutput() const;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets a string based identifier for this window.
|
* Sets a string based identifier for this window.
|
||||||
|
|
|
@ -23,9 +23,8 @@ QWaylandLayerSurface::QWaylandLayerSurface(QtWayland::zwlr_layer_shell_v1 *shell
|
||||||
Q_ASSERT(interface);
|
Q_ASSERT(interface);
|
||||||
|
|
||||||
wl_output *output = nullptr;
|
wl_output *output = nullptr;
|
||||||
QScreen *screen = interface->desiredOutput();
|
if (interface->screenConfiguration() == Window::ScreenFromQWindow) {
|
||||||
if (screen) {
|
auto waylandScreen = dynamic_cast<QtWaylandClient::QWaylandScreen *>(window->window()->screen()->handle());
|
||||||
auto waylandScreen = dynamic_cast<QtWaylandClient::QWaylandScreen *>(screen->handle());
|
|
||||||
// Qt will always assign a screen to a window, but if the compositor has no screens available a dummy QScreen object is created
|
// Qt will always assign a screen to a window, but if the compositor has no screens available a dummy QScreen object is created
|
||||||
// this will not cast to a QWaylandScreen
|
// this will not cast to a QWaylandScreen
|
||||||
if (!waylandScreen) {
|
if (!waylandScreen) {
|
||||||
|
|
Loading…
Reference in a new issue