Emit Window::layerChanged signal
Otherwise it's not possible to change layers at runtime.
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@ -91,6 +91,7 @@ Window::KeyboardInteractivity Window::keyboardInteractivity() const
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void Window::setLayer(Layer layer)
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{
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d->layer = layer;
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Q_EMIT layerChanged();
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}
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void Window::setScope(const QString &scope)
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