Expose the Window interface to QML

If we are designing our UI's windows from QML, it makes sense that we
might want to configure how they're placed from the same place.

Everything was already in place but for a few technical bits which this
change adds.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
This commit is contained in:
Aleix Pol Gonzalez 2023-07-07 18:27:52 +02:00
parent d6aeaef1dc
commit 143fd1755a
7 changed files with 167 additions and 1 deletions

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# SPDX-FileCopyrightText: 2021 Aleix Pol Gonzalez <aleix.pol_gonzalez@mercedes-benz.com>
# SPDX-License-Identifier: BSD-3-Clause
qt_add_qml_module(LayerShellQtQml
URI "org.kde.layershell"
VERSION 1.0
SOURCES layershellqtplugin.cpp)
target_link_libraries(LayerShellQtQml PRIVATE Qt::Qml LayerShellQtInterface)

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/*
* SPDX-FileCopyrightText: 2023 Aleix Pol Gonzalez <aleix.pol_gonzalez@mercedes-benz.com>
*
* SPDX-License-Identifier: LGPL-3.0-or-later
*/
#include <QQmlExtensionPlugin>
#include "../interfaces/window.h"
#include <qqml.h>
QML_DECLARE_TYPEINFO(LayerShellQt::Window, QML_HAS_ATTACHED_PROPERTIES)
class Plugin : public QQmlExtensionPlugin
{
Q_PLUGIN_METADATA(IID "org.kde.layershellqt")
Q_OBJECT
public:
void registerTypes(const char *uri) override {
Q_ASSERT(QLatin1String(uri) == QLatin1String("org.kde.layershell"));
qmlRegisterType<LayerShellQt::Window>(uri, 1, 0, "Window");
}
};
#include "layershellqtplugin.moc"