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fix: resolve merge conflict due to addition of color quantizer

This commit is contained in:
kossLAN 2025-01-26 18:54:55 -05:00
parent 4f2610dece
commit f17bc07da3
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4 changed files with 279 additions and 0 deletions

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@ -37,6 +37,7 @@ qt_add_library(quickshell-core STATIC
common.cpp common.cpp
iconprovider.cpp iconprovider.cpp
scriptmodel.cpp scriptmodel.cpp
colorquantizer.cpp
) )
qt_add_qml_module(quickshell-core qt_add_qml_module(quickshell-core

182
src/core/colorquantizer.cpp Normal file
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@ -0,0 +1,182 @@
#include "colorquantizer.hpp"
#include <qcolor.h>
#include <qobject.h>
#include <qqmllist.h>
#include <qthreadpool.h>
#include <qtypes.h>
ColorQuantizerOperation::ColorQuantizerOperation(QUrl* source, qreal depth, qreal rescaleSize)
: source(source)
, maxDepth(depth)
, rescaleSize(rescaleSize) {
mColors = QList<QColor>();
}
void ColorQuantizerOperation::run() {
quantizeImage();
emit done(mColors);
}
void ColorQuantizerOperation::quantizeImage() {
mColors.clear();
if (source->isEmpty()) {
return;
}
QImage image(source->toLocalFile());
if ((image.width() > rescaleSize || image.height() > rescaleSize) && rescaleSize > 0) {
image = image.scaled(
static_cast<int>(rescaleSize),
static_cast<int>(rescaleSize),
Qt::KeepAspectRatio,
Qt::SmoothTransformation
);
}
if (image.isNull()) {
qWarning() << "Failed to load image from" << source;
return;
}
QList<QColor> pixels;
for (int y = 0; y < image.height(); ++y) {
for (int x = 0; x < image.width(); ++x) {
QRgb pixel = image.pixel(x, y);
if (qAlpha(pixel) == 0) {
continue;
}
pixels.append(QColor::fromRgb(pixel));
}
}
QDateTime startTime = QDateTime::currentDateTime();
mColors = quantization(pixels, 0);
QDateTime endTime = QDateTime::currentDateTime();
qint64 milliseconds = startTime.msecsTo(endTime);
qDebug() << "Color Quantization took: " << milliseconds << "ms";
}
QList<QColor> ColorQuantizerOperation::quantization(QList<QColor>& rgbValues, qreal depth) {
if (depth >= maxDepth || rgbValues.isEmpty()) {
if (rgbValues.isEmpty()) {
return QList<QColor>();
}
int totalR = 0;
int totalG = 0;
int totalB = 0;
for (const QColor& color: rgbValues) {
totalR += color.red();
totalG += color.green();
totalB += color.blue();
}
QColor avgColor(
qRound(totalR / static_cast<double>(rgbValues.size())),
qRound(totalG / static_cast<double>(rgbValues.size())),
qRound(totalB / static_cast<double>(rgbValues.size()))
);
return QList<QColor>() << avgColor;
}
QString dominantChannel = findBiggestColorRange(rgbValues);
std::ranges::sort(rgbValues, [dominantChannel](const QColor& a, const QColor& b) {
if (dominantChannel == "r") return a.red() < b.red();
else if (dominantChannel == "g") return a.green() < b.green();
return a.blue() < b.blue();
});
qsizetype mid = rgbValues.size() / 2;
QList<QColor> leftHalf = rgbValues.mid(0, mid);
QList<QColor> rightHalf = rgbValues.mid(mid + 1);
QList<QColor> result;
result.append(quantization(leftHalf, depth + 1));
result.append(quantization(rightHalf, depth + 1));
return result;
}
QString ColorQuantizerOperation::findBiggestColorRange(const QList<QColor>& rgbValues) {
if (rgbValues.isEmpty()) return "r";
int rMin = 255;
int gMin = 255;
int bMin = 255;
int rMax = 0;
int gMax = 0;
int bMax = 0;
for (const QColor& color: rgbValues) {
rMin = qMin(rMin, color.red());
gMin = qMin(gMin, color.green());
bMin = qMin(bMin, color.blue());
rMax = qMax(rMax, color.red());
gMax = qMax(gMax, color.green());
bMax = qMax(bMax, color.blue());
}
int rRange = rMax - rMin;
int gRange = gMax - gMin;
int bRange = bMax - bMin;
int biggestRange = qMax(rRange, qMax(gRange, bRange));
if (biggestRange == rRange) {
return "r";
} else if (biggestRange == gRange) {
return "g";
} else {
return "b";
}
}
QList<QColor> ColorQuantizer::colors() { return mColors; }
void ColorQuantizer::setSource(const QUrl& source) {
if (mSource != source) {
mSource = source;
emit sourceChanged();
quantizeAsync();
}
}
void ColorQuantizer::setDepth(qreal depth) {
if (mDepth != depth) {
mDepth = depth;
emit depthChanged();
}
}
void ColorQuantizer::setRescaleSize(int rescaleSize) {
if (mRescaleSize != rescaleSize) {
mRescaleSize = rescaleSize;
emit rescaleSizeChanged();
}
}
void ColorQuantizer::operationFinished(const QList<QColor>& result) {
mColors = result;
emit colorsChanged();
isProcessing = false;
}
void ColorQuantizer::quantizeAsync() {
if (isProcessing) return;
qDebug() << "Starting color quantization asynchronously";
isProcessing = true;
auto* task = new ColorQuantizerOperation(&mSource, mDepth, mRescaleSize);
QObject::connect(task, &ColorQuantizerOperation::done, this, &ColorQuantizer::operationFinished);
QThreadPool::globalInstance()->start(task);
}

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@ -0,0 +1,95 @@
#pragma once
#include <qlist.h>
#include <qmutex.h>
#include <qobject.h>
#include <qqmlintegration.h>
#include <qrunnable.h>
#include <qtmetamacros.h>
#include <qtypes.h>
class ColorQuantizerOperation
: public QObject
, public QRunnable {
Q_OBJECT;
public:
ColorQuantizerOperation(QUrl* source, qreal depth, qreal rescaleSize);
void run() override;
signals:
void done(QList<QColor> colors);
private:
QList<QColor> mColors;
QUrl* source;
qreal maxDepth;
qreal rescaleSize;
void quantizeImage();
QList<QColor> quantization(QList<QColor>& rgbValues, qreal depth);
static QString findBiggestColorRange(const QList<QColor>& rgbValues);
};
///! Color Quantization Utility
/// A color quantization utility used for getting prevalent colors in an image, by
/// averaging out the image's color data recursively.
///
/// #### Example
/// ```qml
/// ColorQuantizer {
/// id: colorQuantizer
/// source: Qt.resolvedUrl("./yourImage.png")
/// depth: 3 // Will produce 8 colors (2³)
/// rescaleSize: 64 // Rescale to 64x64 for faster processing
/// }
/// ```
class ColorQuantizer: public QObject {
Q_OBJECT;
/// Access the colors resulting from the color quantization performed.
/// > [!NOTE] The amount of colors returned from the quantization is determined by
/// > the property depth, specifically 2ⁿ where n is the depth.
Q_PROPERTY(QList<QColor> colors READ colors NOTIFY colorsChanged);
/// Path to the image you'd like to run the color quantization on.
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged);
/// Max depth for the color quantization. Each level of depth represents another
/// binary split of the color space
Q_PROPERTY(qreal depth READ depth WRITE setDepth NOTIFY depthChanged);
/// The size to rescale the image to, when rescaleSize is 0 then no scaling will be done.
/// > [!NOTE] Results from color quantization doesn't suffer much when rescaling, it's
/// > reccommended to rescale, otherwise the quantization process will take much longer.
Q_PROPERTY(qreal rescaleSize READ rescaleSize WRITE setRescaleSize NOTIFY rescaleSizeChanged);
QML_ELEMENT;
public:
QList<QColor> colors();
[[nodiscard]] QUrl source() const { return mSource; }
void setSource(const QUrl& source);
[[nodiscard]] qreal depth() const { return mDepth; }
void setDepth(qreal depth);
[[nodiscard]] qreal rescaleSize() const { return mRescaleSize; }
void setRescaleSize(int rescaleSize);
signals:
void colorsChanged();
void sourceChanged();
void depthChanged();
void rescaleSizeChanged();
public slots:
void operationFinished(const QList<QColor>& result);
private:
bool isProcessing = false;
QList<QColor> mColors;
QUrl mSource;
qreal mDepth = 0;
qreal mRescaleSize = 0;
void quantizeAsync();
};

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@ -29,5 +29,6 @@ headers = [
"qsmenuanchor.hpp", "qsmenuanchor.hpp",
"clock.hpp", "clock.hpp",
"scriptmodel.hpp", "scriptmodel.hpp",
"colorquantizer.hpp",
] ]
----- -----