forked from quickshell/quickshell
		
	debug/linter: remove log messages
Printing qml items here breaks the qml engine in a way that made transparent rectangles in the scene graph opaque.
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					 1 changed files with 0 additions and 4 deletions
				
			
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					@ -21,8 +21,6 @@ bool isRenderable(QQuickItem* item);
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void lintObjectTree(QObject* object) {
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					void lintObjectTree(QObject* object) {
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	if (!logLint().isWarningEnabled()) return;
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						if (!logLint().isWarningEnabled()) return;
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	qCDebug(logLint) << "Walking children of object" << object;
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	for (auto* child: object->children()) {
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						for (auto* child: object->children()) {
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		if (child->isQuickItemType()) {
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							if (child->isQuickItemType()) {
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			auto* item = static_cast<QQuickItem*>(child); // NOLINT;
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								auto* item = static_cast<QQuickItem*>(child); // NOLINT;
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					@ -36,10 +34,8 @@ void lintObjectTree(QObject* object) {
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void lintItemTree(QQuickItem* item) {
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					void lintItemTree(QQuickItem* item) {
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	if (!logLint().isWarningEnabled()) return;
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						if (!logLint().isWarningEnabled()) return;
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	qCDebug(logLint) << "Running lints for item" << item;
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	lintZeroSized(item);
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						lintZeroSized(item);
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	qCDebug(logLint) << "Walking visual children of item" << item;
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	for (auto* child: item->childItems()) {
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						for (auto* child: item->childItems()) {
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		lintItemTree(child);
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							lintItemTree(child);
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	}
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						}
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