all: refactor windows code out of core

There are still some links from core to window but its now separate
enough to fix PanelWindow in qml tooling.
This commit is contained in:
outfoxxed 2024-10-28 16:18:41 -07:00
parent 1adad9e822
commit 4e48c6eefb
Signed by: outfoxxed
GPG key ID: 4C88A185FB89301E
45 changed files with 1171 additions and 1142 deletions

125
src/ipc/ipc.cpp Normal file
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#include "ipc.hpp"
#include <functional>
#include <variant>
#include <qbuffer.h>
#include <qlocalserver.h>
#include <qlocalsocket.h>
#include <qlogging.h>
#include <qloggingcategory.h>
#include <qobject.h>
#include "../core/generation.hpp"
#include "../core/paths.hpp"
#include "ipccommand.hpp"
namespace qs::ipc {
Q_LOGGING_CATEGORY(logIpc, "quickshell.ipc", QtWarningMsg);
IpcServer::IpcServer(const QString& path) {
QObject::connect(&this->server, &QLocalServer::newConnection, this, &IpcServer::onNewConnection);
QLocalServer::removeServer(path);
if (!this->server.listen(path)) {
qCCritical(logIpc) << "Failed to start IPC server on path" << path;
return;
}
qCInfo(logIpc) << "Started IPC server on path" << path;
}
void IpcServer::start() {
if (auto* run = QsPaths::instance()->instanceRunDir()) {
auto path = run->filePath("ipc.sock");
new IpcServer(path);
} else {
qCCritical(logIpc
) << "Could not start IPC server as the instance runtime path could not be created.";
}
}
void IpcServer::onNewConnection() {
while (auto* connection = this->server.nextPendingConnection()) {
new IpcServerConnection(connection, this);
}
}
IpcServerConnection::IpcServerConnection(QLocalSocket* socket, IpcServer* server)
: QObject(server)
, socket(socket) {
socket->setParent(this);
this->stream.setDevice(socket);
QObject::connect(socket, &QLocalSocket::disconnected, this, &IpcServerConnection::onDisconnected);
QObject::connect(socket, &QLocalSocket::readyRead, this, &IpcServerConnection::onReadyRead);
qCInfo(logIpc) << "New IPC connection" << this;
}
void IpcServerConnection::onDisconnected() {
qCInfo(logIpc) << "IPC connection disconnected" << this;
}
void IpcServerConnection::onReadyRead() {
this->stream.startTransaction();
this->stream.startTransaction();
IpcCommand command;
this->stream >> command;
if (!this->stream.commitTransaction()) return;
std::visit(
[this]<typename Command>(Command& command) {
if constexpr (std::is_same_v<std::monostate, Command>) {
qCCritical(logIpc) << "Received invalid IPC command from" << this;
this->socket->disconnectFromServer();
} else {
command.exec(this);
}
},
command
);
if (!this->stream.commitTransaction()) return;
}
IpcClient::IpcClient(const QString& path) {
QObject::connect(&this->socket, &QLocalSocket::connected, this, &IpcClient::connected);
QObject::connect(&this->socket, &QLocalSocket::disconnected, this, &IpcClient::disconnected);
QObject::connect(&this->socket, &QLocalSocket::errorOccurred, this, &IpcClient::onError);
this->socket.connectToServer(path);
this->stream.setDevice(&this->socket);
}
bool IpcClient::isConnected() const { return this->socket.isValid(); }
void IpcClient::waitForConnected() { this->socket.waitForConnected(); }
void IpcClient::waitForDisconnected() { this->socket.waitForDisconnected(); }
void IpcClient::kill() { this->sendMessage(IpcCommand(IpcKillCommand())); }
void IpcClient::onError(QLocalSocket::LocalSocketError error) {
qCCritical(logIpc) << "Socket Error" << error;
}
int IpcClient::connect(const QString& id, const std::function<void(IpcClient& client)>& callback) {
auto path = QsPaths::ipcPath(id);
auto client = IpcClient(path);
qCDebug(logIpc) << "Connecting to instance" << id << "at" << path;
client.waitForConnected();
if (!client.isConnected()) return -1;
qCDebug(logIpc) << "Connected.";
callback(client);
return 0;
}
void IpcKillCommand::exec(IpcServerConnection* /*unused*/) {
qInfo() << "Exiting due to IPC request.";
EngineGeneration::currentGeneration()->quit();
}
} // namespace qs::ipc