forked from quickshell/quickshell
docs(slock): improve session lock documentation
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@ -21,15 +21,54 @@
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class SessionLockSurface;
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/// Note: Very untested. Do anything outside of the obvious use cases and you WILL red screen.
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///! Wayland session locker.
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/// Wayland session lock implemented using the [ext_session_lock_v1] protocol.
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///
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/// SessionLock will create an instance of its `surface` component for every screen when
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/// `locked` is set to true. The `surface` component must create a [SessionLockSurface]
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/// which will be displayed on each screen.
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///
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/// The below example will create a session lock that disappears when the button is clicked.
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/// ```qml
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/// SessionLock {
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/// id: lock
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///
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/// SessionLockSurface {
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/// Button {
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/// text: "unlock me"
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/// onClicked: lock.locked = false
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/// }
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/// }
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/// }
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///
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/// // ...
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/// lock.locked = true
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/// ```
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///
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/// > [!WARNING] If the SessionLock is destroyed or quickshell exits without setting `locked`
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/// > to false, conformant compositors will leave the screen locked and painted with a solid
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/// > color.
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/// >
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/// > This is what makes the session lock secure. The lock dying will not expose your session,
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/// > but it will render it inoperable.
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///
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/// [ext_session_lock_v1]: https://wayland.app/protocols/ext-session-lock-v1
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/// [SessionLockSurface]: ../sessionlocksurface
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class SessionLock: public Reloadable {
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Q_OBJECT;
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// clang-format off
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/// Note: only one SessionLock may be locked at a time.
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/// Controls the lock state.
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///
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/// > [!WARNING] Only one SessionLock may be locked at a time. Attempting to enable a lock while
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/// > another lock is enabled will do nothing.
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Q_PROPERTY(bool locked READ isLocked WRITE setLocked NOTIFY lockStateChanged);
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/// Returns the *compositor* lock state, which will only be set to true after all surfaces are in place.
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/// The compositor lock state.
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///
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/// This is set to true once the compositor has confirmed all screens are covered with locks.
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Q_PROPERTY(bool secure READ isSecure NOTIFY secureStateChanged);
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/// Component that will be instantiated for each screen. Must be a `SessionLockSurface`.
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/// The surface that will be created for each screen. Must create a [SessionLockSurface].
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///
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/// [SessionLockSurface]: ../sessionlocksurface
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Q_PROPERTY(QQmlComponent* surface READ surfaceComponent WRITE setSurfaceComponent NOTIFY surfaceComponentChanged);
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// clang-format on
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QML_ELEMENT;
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@ -68,17 +107,21 @@ private:
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friend class SessionLockSurface;
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};
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///! Surface to display with a `SessionLock`.
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/// Surface displayed by a [SessionLock] when it is locked.
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///
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/// [SessionLock]: ../sessionlock
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class SessionLockSurface: public Reloadable {
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Q_OBJECT;
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// clang-format off
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Q_PROPERTY(QQuickItem* contentItem READ contentItem);
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/// If the window has been presented yet.
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/// If the surface has been made visible.
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///
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/// Note: SessionLockSurfaces will never become invisible, they will only be destroyed.
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Q_PROPERTY(bool visible READ isVisible NOTIFY visibleChanged);
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Q_PROPERTY(qint32 width READ width NOTIFY widthChanged);
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Q_PROPERTY(qint32 height READ height NOTIFY heightChanged);
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/// The screen that the window currently occupies.
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///
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/// > [!INFO] This cannot be changed after windowConnected.
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/// The screen that the surface is displayed on.
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Q_PROPERTY(QuickshellScreenInfo* screen READ screen NOTIFY screenChanged);
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/// The background color of the window. Defaults to white.
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///
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