feat: implement soft reloading

This commit is contained in:
outfoxxed 2024-02-01 01:29:45 -08:00
parent ba1e18a125
commit 362789fc46
Signed by: outfoxxed
GPG key ID: 4C88A185FB89301E
11 changed files with 385 additions and 21 deletions

49
src/cpp/scavenge.hpp Normal file
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#pragma once
#include <qobject.h>
#include <qqmlcomponent.h>
#include <qqmlparserstatus.h>
#include <qtmetamacros.h>
extern QObject* SCAVENGE_PARENT; // NOLINT
class Scavenger: public QObject, public QQmlParserStatus {
Q_OBJECT;
Q_INTERFACES(QQmlParserStatus);
public:
explicit Scavenger(QObject* parent = nullptr): QObject(parent) {}
~Scavenger() override = default;
Scavenger(Scavenger&) = delete;
Scavenger(Scavenger&&) = delete;
void operator=(Scavenger&) = delete;
void operator=(Scavenger&&) = delete;
void classBegin() override;
void componentComplete() override {}
protected:
// do early init, sometimes with a scavengeable target
virtual void earlyInit(QObject* old) = 0;
};
class Scavengeable {
public:
Scavengeable() = default;
virtual ~Scavengeable() = default;
Scavengeable(Scavengeable&) = delete;
Scavengeable(Scavengeable&&) = delete;
void operator=(Scavengeable&) = delete;
void operator=(Scavengeable&&) = delete;
// return an old object that might have salvageable resources
virtual QObject* scavengeTargetFor(QObject* child) = 0;
};
QObject* createComponentScavengeable(
QObject& parent,
QQmlComponent& component,
QVariantMap& initialProperties
);