quickshell/src/cpp/proxywindow.hpp

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#pragma once
#include <qcolor.h>
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#include <qevent.h>
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#include <qobject.h>
#include <qqmllist.h>
#include <qqmlparserstatus.h>
#include <qquickitem.h>
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#include <qquickwindow.h>
#include <qtmetamacros.h>
#include <qtypes.h>
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#include "region.hpp"
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#include "scavenge.hpp"
// Proxy to an actual window exposing a limited property set with the ability to
// transfer it to a new window.
// Detaching a window and touching any property is a use after free.
//
// NOTE: setting an `id` in qml will point to the proxy window and not the real window so things
// like anchors must use `item`.
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class ProxyWindowBase: public Scavenger {
Q_OBJECT;
/// The QtQuick window backing this window.
///
/// > [!WARNING] Do not expect values set via this property to work correctly.
/// > Values set this way will almost certainly misbehave across a reload, possibly
/// > even without one.
/// >
/// > Use **only** if you know what you are doing.
Q_PROPERTY(QQuickWindow* _backingWindow READ backingWindow);
/// The content item of the window.
Q_PROPERTY(QQuickItem* item READ item CONSTANT);
/// The visibility of the window.
///
/// > [!INFO] Windows are not visible by default so you will need to set this to make the window
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/// > appear.
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Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged);
Q_PROPERTY(qint32 width READ width WRITE setWidth NOTIFY widthChanged);
Q_PROPERTY(qint32 height READ height WRITE setHeight NOTIFY heightChanged);
/// The background color of the window. Defaults to white.
///
/// > [!WARNING] This seems to behave weirdly when using transparent colors on some systems.
/// > Using a colored content item over a transparent window is the recommended way to work around this:
/// > ```qml
/// > ProxyWindow {
/// > Rectangle {
/// > anchors.fill: parent
/// > color: "#20ffffff"
/// >
/// > // your content here
/// > }
/// > }
/// > ```
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged);
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/// The clickthrough mask. Defaults to null.
///
/// If non null then the clickable areas of the window will be determined by the provided region.
///
/// ```qml
/// ProxyShellWindow {
/// // The mask region is set to `rect`, meaning only `rect` is clickable.
/// // All other clicks pass through the window to ones behind it.
/// mask: Region { item: rect }
///
/// Rectangle {
/// id: rect
///
/// anchors.centerIn: parent
/// width: 100
/// height: 100
/// }
/// }
/// ```
///
/// If the provided region's intersection mode is `Combine` (the default),
/// then the region will be used as is. Otherwise it will be applied on top of the window region.
///
/// For example, setting the intersection mode to `Xor` will invert the mask and make everything in
/// the mask region not clickable and pass through clicks inside it through the window.
///
/// ```qml
/// ProxyShellWindow {
/// // The mask region is set to `rect`, but the intersection mode is set to `Xor`.
/// // This inverts the mask causing all clicks inside `rect` to be passed to the window
/// // behind this one.
/// mask: Region { item: rect; intersection: Intersection.Xor }
///
/// Rectangle {
/// id: rect
///
/// anchors.centerIn: parent
/// width: 100
/// height: 100
/// }
/// }
/// ```
Q_PROPERTY(PendingRegion* mask READ mask WRITE setMask NOTIFY maskChanged);
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Q_PROPERTY(QQmlListProperty<QObject> data READ data);
Q_CLASSINFO("DefaultProperty", "data");
protected:
void earlyInit(QObject* old) override;
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QQuickWindow* window = nullptr;
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public:
explicit ProxyWindowBase(QObject* parent = nullptr): Scavenger(parent) {}
~ProxyWindowBase() override;
ProxyWindowBase(ProxyWindowBase&) = delete;
ProxyWindowBase(ProxyWindowBase&&) = delete;
void operator=(ProxyWindowBase&) = delete;
void operator=(ProxyWindowBase&&) = delete;
// Disown the backing window and delete all its children.
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virtual QQuickWindow* disownWindow();
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QQuickWindow* backingWindow();
QQuickItem* item();
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virtual bool isVisible();
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virtual void setVisible(bool value);
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virtual qint32 width();
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virtual void setWidth(qint32 value);
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virtual qint32 height();
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virtual void setHeight(qint32 value);
QColor color();
void setColor(QColor value);
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PendingRegion* mask();
void setMask(PendingRegion* mask);
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QQmlListProperty<QObject> data();
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signals:
void visibleChanged(bool visible);
void widthChanged(qint32 width);
void heightChanged(qint32 width);
void colorChanged(QColor color);
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void maskChanged();
private slots:
void onMaskChanged();
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private:
static QQmlListProperty<QObject> dataBacker(QQmlListProperty<QObject>* prop);
static void dataAppend(QQmlListProperty<QObject>* prop, QObject* obj);
static qsizetype dataCount(QQmlListProperty<QObject>* prop);
static QObject* dataAt(QQmlListProperty<QObject>* prop, qsizetype i);
static void dataClear(QQmlListProperty<QObject>* prop);
static void dataReplace(QQmlListProperty<QObject>* prop, qsizetype i, QObject* obj);
static void dataRemoveLast(QQmlListProperty<QObject>* prop);
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PendingRegion* mMask = nullptr;
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};
// qt attempts to resize the window but fails because wayland
// and only resizes the graphics context which looks terrible.
class ProxyFloatingWindow: public ProxyWindowBase {
Q_OBJECT;
QML_ELEMENT;
public:
void earlyInit(QObject* old) override;
void componentComplete() override;
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void setWidth(qint32 value) override;
void setHeight(qint32 value) override;
private:
bool geometryLocked = false;
};